WEDNESDAY JUNE 9

Sympathy for the Devil – Vampires call themselves “Kindred,” but some are closer kin than others. The connection between sire and childe carries supernatural power. Kindred can affect their immediate, linear “family” with their Disciplines more easily than they can affect other vampires. The character receives the blood-tie bonus (+2 dice) to affect her sire, her sire’s sire, her childer and her childer’s childer. This bonus applies with several Disciplines, most notably those that affect the mind.

The same blood ties also manifest as blood sympathy, an instinctual sense that resonates within a lineage. This normally happens spontaneously, when a “relative” feels some strong emotion or sensation such as frenzy, a grave wound or the pleasure of diablerie. On such occasions, the Storyteller can ask a player to roll the character’s Wits + Occult. The number of successes tells how much information the character gains from this flash of sensation.

The Kindred bless and curse this blood sympathy. If a Kindred sends another vampire to Final Death or diablerizes him, his sire, childer or other “relations” might feel it. The chances are small that any of them will know exactly what happened and who did it, but would-be murderers must consider the possibility.

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