TUESDAY, MAY 25, 2004

Dice Rolling – One of the great things about the new Storytelling System is how straightforward dice rolling is. For your character to do something, you roll a number of 10-sided dice. That number – your dice pool – is almost always equal to the relevant Attribute and Skill. When your character shoots a gun, you add his Dexterity ••• to his Firearms •• for a total of five dice – one die per dot. If any die comes up with an 8 or more, you succeed. If not, you fail.

The dice pool can be modified, of course. Special tools and favorable conditions give you extra dice; poor conditions take them away. But 8 remains the magic number to succeed.

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