TUESDAY JUNE 8 A Few Facts of Undeath – A vampire is nothing without his blood, his Vitae. Vitae forces his body to rise with the sunset and powers his Disciplines and other powers. The vampire’s body – or corpse, to be more accurate – does not function in the same way as mortal’s does. There are no functioning internal organs, no immune system and no healing from wounds – at least not without the expenditure of Vitae. This has a variety of effects, including: • Reduced Damage: The Kindred anatomy is animated by a supernatural curse, not the functioning of delicate organs, so it takes a lot to inflict serious damage upon them. Firearms inflict bashing damage to Kindred instead of lethal damage. Blades and arrows still inflict lethal damage, however. In addition, a vampire does not risk falling unconscious if all her Health boxes are marked off due to bashing damage. She remains able to act but still suffers a wound penalty. • Healing: Kindred do not heal like mortals. Instead they must spend Vitae to do so. One point of Vitae heals two points of bashing damage or one point of lethal damage. The vampire can take other action in the same turn as healing bashing or lethal damage. • Physical Augmentation: Vampires can boost their Physical Attributes (Dexterity, Strength, Stamina) for a moment by spending Vitae. Each point adds two dice to dice pools using one of these Attributes for the current turn (the vampire can take a regular action that same turn at no penalty). Certain Disciplines allow for more efficient use of this ability. |