THURSDAY, MAY 27 Merits – Merits are special capabilities or knacks that add individuality to your character. Like Attributes and Skills, they break down into broad categories of Mental, Physical and Social Merits. They are also measured in dots, but they are not always used to determine dice pools. Instead, they represent increasing degrees of quality or quantity concerning their subject. You start play with only a few Merits, so choosing the right ones that best fit your character concept is critical. Let's take a look at just one example of a Mental Merit: Encyclopedic Knowledge (••••) – Your character is a veritable font of useful (and sometimes useless) information on a wide variety of topics. Chances are he can come up with an anecdote pertaining to any situation based on something he’s read, witnessed or seen on TV. You can make an Intelligence + Wits roll any time your character is confronted with a situation or phenomenon outside his normal realm of experience. If the roll is successful, he may recall a "factoid" that he’s heard at some point, which could shed light on matters at hand. |